Calendar & Time

All of the following calculations are based off of Luntis, Sleth, & Trin, the three Mandalay moons. Luntis revolves completely exactly once every 30 days (1 month), Sleth revolves once a week (5 days), and Trin revolves every 15 hours (Half a day.) Records from before the first age (some of the few that survive) seem to indicate that this precise method of time-telling was not always present, and indeed it seems to be clear that the moons did not always revolve so perfectly.

Speculation abounds as to how the moons came into the simplified orbits they now enjoy; common consensus sits on a powerful, long-forgotten wizard or sorcerer taming the moons to usher in a new age of civilization. Other, more pious folk praise the gods for such work. Perhaps they are both right?

Mandalay has a very clear calendar: 30 hours (As we know them) a day (as opposed to 24.) This means there are 15 hours of day and 15 of night, more or less. Each week is composed of 5 of these 30-hour days, and each month is 6 weeks long.

To view the full, current Mandalay Calendar, Click here.

Months of the Year
There are ten months on Mandalay, said to be named after ancient creeds practiced by a religion that's been dead since before the Serpentfolk Empire. These ten months cycle perfectly, creating a full 300-day year.
 * 1) Ireherd (eye-uhr-huhrd)
 * 2) Vieherd (vee-huhrd)
 * 3) Tayherd (Tay-huhrd)
 * 4) Jihherd (Jyeh-huhrd)
 * 5) Shazherd (Sh-ahz-huhrd)
 * 6) Laxherd (Lahx-huhrd)
 * 7) Lizherd (Lih-z-huhrd)
 * 8) Yanthyrd (Yawn-third)
 * 9) Rareherd (Ray-ur-huhrd)
 * 10) Tearherd (Tee-air-huhrd)

Days of the Week
The days of the week are dedicated to the five elements. Each day is 30 hours long.
 * 1) Riseday
 * 2) Skiesday
 * 3) Fealday
 * 4) Restday
 * 5) Oathday

Seasons
Seasons on Mandalay, due to the near-perfect tidal fluctuations, are pretty uniform across most of Mandalay's surface. Equatorial-based climates still affect the overall temperature, terrain, and day/night sequence, but each season still seems to fit nicely into four distinct portions of the year.


 * Winter (Ireherd 1st to Tayherd 15th.)
 * Spring (Tayherd 16th to Shazherd 30th.)
 * Summer (Laxherd 1st to Yanthyrd 15th.)
 * Fall (Yanthyrd 16th to Tearherd 30th.)